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Arcaeon: The Shattered Realm
Arcaeon: Collectible Card Game

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To Concord Creations!
This is a list of contacts for all of the members of Concord Creations. If you have any questions, comments, or anything of the sort, feel free to contact us at any time.


Name Contacts
Management Team People within the management team are focused on planning, organizing, leading, and controlling everything within the team. Management keeps the team communications together and the objectives clear and concrete. With management our team becomes a true team focused on a goal rather than separate groups without a solid direction.
Design Team People within the design team direct their efforts towards keeping a written documentation for every aspect that makes up in the game's substance. This document is known as the Game Design Document (also known as the GDD). They then use the GDD and their vision to make sure other team members putting the game together follows the contents of the GDD. Any change in the game's idea or plan must be changed in the GDD as well. After a certain point in production, areas within the GDD will be closed towards further change.
Art Team People within the art team, dedicate their time towards the detailed creation of all visual elements in the game. This includes graphical artwork, conceptual artwork, promotional artwork, and animation. Art teams are normally large due to the demand for visual arts in many aspects of the game.
Technical Team People within the technical team put their efforts towards the mechanical computer coding of functions to control the game elements as well as make them interactive. The technical team also works on creating computer applicable functions needed to support the game as well such as objectives for the marketing team.
Sound Team People within the sound team are responsible for all audio that is apart of and or support for the game. The sound team works on all projects that include sound effects and music.
Marketing Team People within the marketing team must focus on their objectives necessary to promote the game. These include any promotional items seen for advertisement anywhere outside the game and communications towards others to help "sell" the idea.